--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/app/jquery/jquery-bt-0.7.js Tue Nov 04 02:50:55 2008 +0000
@@ -0,0 +1,804 @@
+/*
+ * jQuery Beauty Tips plugin
+ * Version 0.7 (10/20/2008)
+ * @requires jQuery v1.2+ (not fully tested on versions prior to 1.2.6)
+ *
+ * Dual licensed under the MIT and GPL licenses:
+ * http://www.opensource.org/licenses/mit-license.php
+ * http://www.gnu.org/licenses/gpl.html
+ *
+ * No guarantees, warranties, or promises of any kind
+ *
+ */
+
+/**
+ * @name Beauty Tips
+ * @type jQuery
+ * @cat Plugins/bt
+ * @return jQuery
+ * @author Jeff Robbins - Lullabot - http://www.lullabot.com
+ *
+ * @credit Inspired by Karl Swedberg's ClueTip
+ * (http://plugins.learningjquery.com/cluetip/), which in turn was inspired
+ * by Cody Lindley's jTip (http://www.codylindley.com)
+ *
+ * @fileoverview
+ * Beauty Tips is a jQuery tooltips plugin which uses the canvas drawing element
+ * in the HTML5 spec in order to dynamically draw tooltip "talk bubbles" around
+ * the descriptive help text associated with an item. This is in many ways
+ * similar to Google Maps which both provides similar talk-bubbles and uses the
+ * canvas element to draw them.
+ *
+ * The canvas element is supported in modern versions of FireFox, Safari, and
+ * Opera. However, Internet Explorer needs a separate library called ExplorerCanvas
+ * included on the page in order to support canvas drawing functions. ExplorerCanvas
+ * was created by Google for use with their web apps and you can find it here:
+ * http://excanvas.sourceforge.net/
+ *
+ * Beauty Tips was written to be simple to use and pretty. All of its options
+ * are documented at the bottom of this file and defaults can be overwritten
+ * globally for the entire page, or individually on each call.
+ *
+ * By default each tooltip will be positioned on the side of the target element
+ * which has the most free space. This is affected by the scroll position and
+ * size of the current window, so each Beauty Tip is redrawn each time it is
+ * displayed. It may appear above an element at the bottom of the page, but when
+ * the page is scrolled down (and the element is at the top of the page) it will
+ * then appear below it. Additionally, positions can be forced or a preferred
+ * order can be defined. See examples below.
+ *
+ * Usage
+ * The function can be called in a number of ways.
+ * $(selector).bt();
+ * $(selector).bt('Content text');
+ * $(selector).bt('Content text', {option1: value, option2: value});
+ * $(selector).bt({option1: value, option2: value});
+ *
+ * Some examples:
+ *
+ * @example
+ * $('[title]').bt();
+ * This is probably the simplest example. It will go through the page finding
+ * every element which has a title attribute and give it a Beauty Tips popup
+ * which gets fired on hover.
+ *
+ * @example
+ * $('h2').bt('I am an H2 element!', {trigger: 'click', positions: 'top'});
+ * When any H2 element on the page is clicked on, a tip will appear above it.
+ *
+ * @example
+ * $('a[href]').bt({
+ * titleSelector: "attr('href')",
+ * fill: 'red',
+ * cssStyles: {color: 'white', fontWeight: 'bold', width: 'auto'},
+ * width: 400,
+ * padding: 10,
+ * cornerRadius: 10,
+ * animate: true,
+ * spikeLength: 15,
+ * spikeGirth: 5,
+ * positions: ['left', 'right', 'bottom'],
+ * });
+ * This will find all <a> tags and display a red baloon with bold white text
+ * containing the href link. The box will be a variable width up to 400px with
+ * rounded corners and will fade in and animate position toward the target
+ * object when appearing. The script will try to position the box to the left,
+ * then to the right, and finally it will place it on the bottom if it does not
+ * fit elsewhere.
+ *
+ * @example
+ * $('#my-table td[title]').bt({
+ * preShow: function() {
+ * $(this).data('origBG', $(this).css('background-color'));
+ * $(this).css('background-color', 'yellow');
+ * },
+ * postHide: function() {
+ * $(this).css('background-color', $(this).data('origBG'));
+ * }
+ * });
+ * Find every table cell within #mytable with a title attribute. Hilight the cell
+ * yellow before displaying the BeautyTip. Restore it to its original background
+ * when hiding/removing the BeautyTip.
+ *
+ * @example
+ * $().bt.defaults.fill = 'rgba(102, 102, 255. .8)';
+ * $(selector).bt();
+ * All bubbles will be filled with a semi-transparent light-blue background
+ * unless otherwise specified.
+ *
+ */
+jQuery.fn.bt = function(content, options) {
+
+ if (typeof content != 'string') {
+ var contentSelect = true;
+ options = content;
+ content = false;
+ }
+ else {
+ var contentSelect = false;
+ }
+
+ return this.each(function(index) {
+
+ var opts = jQuery.extend(false, jQuery.fn.bt.defaults, options);
+
+ // clean up the options
+ opts.spikeLength = numb(opts.spikeLength);
+ opts.spikeGirth = numb(opts.spikeGirth);
+ opts.overlap = numb(opts.overlap);
+
+ var turnOn = function () {
+
+ if (typeof $(this).data('bt-box') == 'object') {
+ // if there's already a popup, remove it before creating a new one.
+ turnOff.apply(this);
+ }
+
+ // trigger preShow function
+ opts.preShow.apply(this);
+
+ if (contentSelect) {
+ // bizarre, I know
+ if (opts.killTitle) {
+ // if we've killed the title attribute, it's been stored in 'bt-xTitle' so get it..
+ $(this).attr('title', $(this).attr('bt-xTitle'));
+ }
+ // then evaluate the selector... title is now in place
+ content = eval('$(this).' + opts.titleSelector);
+ if (opts.killTitle) {
+ // now remove the title again, so we don't get double tips
+ $(this).removeAttr('title');
+ }
+ }
+
+ var offsetParent = $(this).offsetParent();
+ var pos = $(this).btPosition();
+ var top = numb(pos.top) + numb($(this).css('margin-top')); // IE can return 'auto' for margins
+ var left = numb(pos.left) + numb($(this).css('margin-left'));
+ var width = $(this).outerWidth();
+ var height = $(this).outerHeight();
+
+ // get the dimensions of the text box
+ var $text = $('<div class="bt-content"></div>').append(content).css({padding: opts.padding + 'px', position: 'absolute', width: opts.width + 'px', zIndex: opts.textzIndex}).css(opts.cssStyles);
+ var $box = $('<div class="bt-wrapper"></div>').append($text).addClass(opts.cssClass).css({position: 'absolute', width: opts.width + 'px'}).appendTo(offsetParent);
+
+ $(this).data('bt-box', $box);
+
+ // see if the text box will fit in the various positions
+ var scrollTop = numb($(document).scrollTop());
+ var scrollLeft = numb($(document).scrollLeft());
+ var docWidth = numb($(window).width());
+ var docHeight = numb($(window).height());
+ var winRight = scrollLeft + docWidth;
+ var winBottom = scrollTop + docHeight;
+ var space = new Object();
+ space.top = $(this).offset().top - scrollTop;
+ space.bottom = docHeight - (($(this).offset().top + height) - scrollTop);
+ space.left = $(this).offset().left - scrollLeft;
+ space.right = docWidth - (($(this).offset().left + width) - scrollLeft);
+ var textOutHeight = numb($text.outerHeight());
+ var textOutWidth = numb($text.outerWidth());
+ if (opts.positions.constructor == String) {
+ opts.positions = opts.positions.replace(/ /, '').split(',');
+ }
+ if (opts.positions[0] == 'most') {
+ // figure out which is the largest
+ var position = 'top'; // prime the pump
+ for (var pig in space) { // pigs in space!
+ position = space[pig] > space[position] ? pig : position;
+ }
+ }
+ else {
+ for (var x in opts.positions) {
+ var position = opts.positions[x];
+ if ((position == 'left' || position == 'right') && space[position] > textOutWidth + opts.spikeLength) {
+ break;
+ }
+ else if ((position == 'top' || position == 'bottom') && space[position] > textOutHeight + opts.spikeLength) {
+ break;
+ }
+ }
+ }
+
+ var horiz = left + ((width - textOutWidth)/2);
+ var vert = top + ((height - textOutHeight)/2);
+ var animDist = opts.animate ? numb(opts.distance) : 0;
+ var points = new Array();
+ var textTop, textLeft, textRight, textBottom, textTopSpace, textBottomSpace, textLeftSpace, textRightSpace, crossPoint, textCenter;
+
+ // Yes, yes, this next bit really could use to be condensed
+ // each switch case is basically doing the same thing in slightly different ways
+ switch(position) {
+ case 'top':
+ // spike on bottom
+ $text.css('margin-bottom', opts.spikeLength + 'px');
+ $box.css({top: (top - $text.outerHeight(true) - animDist) + opts.overlap, left: horiz});
+ // move text left/right if extends out of window
+ textRightSpace = (winRight - opts.windowMargin) - ($text.offset().left + $text.outerWidth(true));
+ var xShift = 0;
+ if (textRightSpace < 0) {
+ // shift it left
+ $box.css('left', (numb($box.css('left')) + textRightSpace) + 'px');
+ xShift -= textRightSpace;
+ }
+ // we test left space second to ensure that left of box is visible
+ textLeftSpace = ($text.offset().left + numb($text.css('margin-left'))) - (scrollLeft + opts.windowMargin);
+ if (textLeftSpace < 0) {
+ // shift it right
+ $box.css('left', (numb($box.css('left')) - textLeftSpace) + 'px');
+ xShift += textLeftSpace;
+ }
+ textTop = $text.btPosition().top + numb($text.css('margin-top'));
+ textLeft = $text.btPosition().left + numb($text.css('margin-left'));
+ textRight = textLeft + $text.outerWidth();
+ textBottom = textTop + $text.outerHeight();
+ textCenter = {x: textLeft + ($text.outerWidth()/2), y: textTop + ($text.outerHeight()/2)};
+ // points[points.length] = {x: x, y: y};
+ points[points.length] = spikePoint = {y: textBottom + opts.spikeLength, x: ((textRight-textLeft)/2) + xShift, type: 'spike'};
+ crossPoint = findIntersectX(spikePoint.x, spikePoint.y, textCenter.x, textCenter.y, textBottom);
+ // make sure that the crossPoint is not outside of text box boundaries
+ crossPoint.x = crossPoint.x < textLeft + opts.spikeGirth/2 + opts.cornerRadius ? textLeft + opts.spikeGirth/2 + opts.cornerRadius : crossPoint.x;
+ crossPoint.x = crossPoint.x > (textRight - opts.spikeGirth/2) - opts.cornerRadius ? (textRight - opts.spikeGirth/2) - opts.CornerRadius : crossPoint.x;
+ points[points.length] = {x: crossPoint.x - (opts.spikeGirth/2), y: textBottom, type: 'join'};
+ points[points.length] = {x: textLeft, y: textBottom, type: 'corner'}; // left bottom corner
+ points[points.length] = {x: textLeft, y: textTop, type: 'corner'}; // left top corner
+ points[points.length] = {x: textRight, y: textTop, type: 'corner'}; // right top corner
+ points[points.length] = {x: textRight, y: textBottom, type: 'corner'}; // right bottom corner
+ points[points.length] = {x: crossPoint.x + (opts.spikeGirth/2), y: textBottom, type: 'join'};
+ points[points.length] = spikePoint;
+ break;
+ case 'left':
+ // spike on right
+ $text.css('margin-right', opts.spikeLength + 'px');
+ $box.css({top: vert + 'px', left: ((left - $text.outerWidth(true) - animDist) + opts.overlap) + 'px'});
+ // move text up/down if extends out of window
+ textBottomSpace = (winBottom - opts.windowMargin) - ($text.offset().top + $text.outerHeight(true));
+ var yShift = 0;
+ if (textBottomSpace < 0) {
+ // shift it up
+ $box.css('top', (numb($box.css('top')) + textBottomSpace) + 'px');
+ yShift -= textBottomSpace;
+ }
+ // we ensure top space second to ensure that top of box is visible
+ textTopSpace = ($text.offset().top + numb($text.css('margin-top'))) - (scrollTop + opts.windowMargin);
+ if (textTopSpace < 0) {
+ // shift it down
+ $box.css('top', (numb($box.css('top')) - textTopSpace) + 'px');
+ yShift += textTopSpace;
+ }
+ textTop = $text.btPosition().top + numb($text.css('margin-top'));
+ textLeft = $text.btPosition().left + numb($text.css('margin-left'));
+ textRight = textLeft + $text.outerWidth();
+ textBottom = textTop + $text.outerHeight();
+ textCenter = {x: textLeft + ($text.outerWidth()/2), y: textTop + ($text.outerHeight()/2)};
+ points[points.length] = spikePoint = {x: textRight + opts.spikeLength, y: ((textBottom-textTop)/2) + yShift, type: 'spike'};
+ crossPoint = findIntersectY(spikePoint.x, spikePoint.y, textCenter.x, textCenter.y, textRight);
+ // make sure that the crossPoint is not outside of text box boundaries
+ crossPoint.y = crossPoint.y < textTop + opts.spikeGirth/2 + opts.cornerRadius ? textTop + opts.spikeGirth/2 + opts.cornerRadius : crossPoint.y;
+ crossPoint.y = crossPoint.y > (textBottom - opts.spikeGirth/2) - opts.cornerRadius ? (textBottom - opts.spikeGirth/2) - opts.cornerRadius : crossPoint.y;
+ points[points.length] = {x: textRight, y: crossPoint.y + opts.spikeGirth/2, type: 'join'};
+ points[points.length] = {x: textRight, y: textBottom, type: 'corner'}; // right bottom corner
+ points[points.length] = {x: textLeft, y: textBottom, type: 'corner'}; // left bottom corner
+ points[points.length] = {x: textLeft, y: textTop, type: 'corner'}; // left top corner
+ points[points.length] = {x: textRight, y: textTop, type: 'corner'}; // right top corner
+ points[points.length] = {x: textRight, y: crossPoint.y - opts.spikeGirth/2, type: 'join'};
+ points[points.length] = spikePoint;
+ break;
+ case 'bottom':
+ // spike on top
+ $text.css('margin-top', opts.spikeLength + 'px');
+ $box.css({top: (top + height + animDist) - opts.overlap, left: horiz});
+ // move text up/down if extends out of window
+ textRightSpace = (winRight - opts.windowMargin) - ($text.offset().left + $text.outerWidth(true));
+ var xShift = 0;
+ if (textRightSpace < 0) {
+ // shift it left
+ $box.css('left', (numb($box.css('left')) + textRightSpace) + 'px');
+ xShift -= textRightSpace;
+ }
+ // we ensure left space second to ensure that left of box is visible
+ textLeftSpace = ($text.offset().left + numb($text.css('margin-left'))) - (scrollLeft + opts.windowMargin);
+ if (textLeftSpace < 0) {
+ // shift it right
+ $box.css('left', (numb($box.css('left')) - textLeftSpace) + 'px');
+ xShift += textLeftSpace;
+ }
+ textTop = $text.btPosition().top + numb($text.css('margin-top'));
+ textLeft = $text.btPosition().left + numb($text.css('margin-left'));
+ textRight = textLeft + $text.outerWidth();
+ textBottom = textTop + $text.outerHeight();
+ textCenter = {x: textLeft + ($text.outerWidth()/2), y: textTop + ($text.outerHeight()/2)};
+ points[points.length] = spikePoint = {x: ((textRight-textLeft)/2) + xShift, y: 0, type: 'spike'};
+ crossPoint = findIntersectX(spikePoint.x, spikePoint.y, textCenter.x, textCenter.y, textTop);
+ // make sure that the crossPoint is not outside of text box boundaries
+ crossPoint.x = crossPoint.x < textLeft + opts.spikeGirth/2 + opts.cornerRadius ? textLeft + opts.spikeGirth/2 + opts.cornerRadius : crossPoint.x;
+ crossPoint.x = crossPoint.x > (textRight - opts.spikeGirth/2) - opts.cornerRadius ? (textRight - opts.spikeGirth/2) - opts.cornerRadius : crossPoint.x;
+ points[points.length] = {x: crossPoint.x + opts.spikeGirth/2, y: textTop, type: 'join'};
+ points[points.length] = {x: textRight, y: textTop, type: 'corner'}; // right top corner
+ points[points.length] = {x: textRight, y: textBottom, type: 'corner'}; // right bottom corner
+ points[points.length] = {x: textLeft, y: textBottom, type: 'corner'}; // left bottom corner
+ points[points.length] = {x: textLeft, y: textTop, type: 'corner'}; // left top corner
+ points[points.length] = {x: crossPoint.x - (opts.spikeGirth/2), y: textTop, type: 'join'};
+ points[points.length] = spikePoint;
+ break;
+ case 'right':
+ // spike on left
+ $text.css('margin-left', (opts.spikeLength + 'px'));
+ $box.css({top: vert + 'px', left: ((left + width + animDist) - opts.overlap) + 'px'});
+ // move text up/down if extends out of window
+ textBottomSpace = (winBottom - opts.windowMargin) - ($text.offset().top + $text.outerHeight(true));
+ var yShift = 0;
+ if (textBottomSpace < 0) {
+ // shift it up
+ $box.css('top', (numb($box.css('top')) + textBottomSpace) + 'px');
+ yShift -= textBottomSpace;
+ }
+ // we ensure top space second to ensure that top of box is visible
+ textTopSpace = ($text.offset().top + numb($text.css('margin-top'))) - (scrollTop + opts.windowMargin);
+ if (textTopSpace < 0) {
+ // shift it down
+ $box.css('top', (numb($box.css('top')) - textTopSpace) + 'px');
+ yShift += textTopSpace;
+ }
+ textTop = $text.btPosition().top + numb($text.css('margin-top'));
+ textLeft = $text.btPosition().left + numb($text.css('margin-left'));
+ textRight = textLeft + $text.outerWidth();
+ textBottom = textTop + $text.outerHeight();
+ textCenter = {x: textLeft + ($text.outerWidth()/2), y: textTop + ($text.outerHeight()/2)};
+ points[points.length] = spikePoint = {x: 0, y: ((textBottom-textTop)/2) + yShift, type: 'spike'};
+ crossPoint = findIntersectY(spikePoint.x, spikePoint.y, textCenter.x, textCenter.y, textLeft);
+ // make sure that the crossPoint is not outside of text box boundaries
+ crossPoint.y = crossPoint.y < textTop + opts.spikeGirth/2 + opts.cornerRadius ? textTop + opts.spikeGirth/2 + opts.cornerRadius : crossPoint.y;
+ crossPoint.y = crossPoint.y > (textBottom - opts.spikeGirth/2) - opts.cornerRadius ? (textBottom - opts.spikeGirth/2) - opts.cornerRadius : crossPoint.y;
+ points[points.length] = {x: textLeft, y: crossPoint.y - opts.spikeGirth/2, type: 'join'};
+ points[points.length] = {x: textLeft, y: textTop, type: 'corner'}; // left top corner
+ points[points.length] = {x: textRight, y: textTop, type: 'corner'}; // right top corner
+ points[points.length] = {x: textRight, y: textBottom, type: 'corner'}; // right bottom corner
+ points[points.length] = {x: textLeft, y: textBottom, type: 'corner'}; // left bottom corner
+ points[points.length] = {x: textLeft, y: crossPoint.y + opts.spikeGirth/2, type: 'join'};
+ points[points.length] = spikePoint;
+ break;
+ } // </ switch >
+
+ var canvas = $('<canvas width="'+ (numb($text.outerWidth(true)) + opts.strokeWidth*2) +'" height="'+ (numb($text.outerHeight(true)) + opts.strokeWidth*2) +'"></canvas>').appendTo($box).css({position: 'absolute', top: $text.btPosition().top, left: $text.btPosition().left, zIndex: opts.boxzIndex}).get(0);
+
+ // if excanvas is set up, we need to initialize the new canvas element
+ if (typeof G_vmlCanvasManager != 'undefined') {
+ canvas = G_vmlCanvasManager.initElement(canvas);
+ }
+
+ if (opts.cornerRadius > 0) {
+ // round the corners!
+ var newPoints = new Array();
+ var newPoint;
+ for (var i=0; i<points.length; i++) {
+ if (points[i].type == 'corner') {
+ // create two new arc points
+ // find point between this and previous (using modulo in case of ending)
+ newPoint = betweenPoint(points[i], points[(i-1)%points.length], opts.cornerRadius);
+ newPoint.type = 'arcStart';
+ newPoints[newPoints.length] = newPoint;
+ // the original corner point
+ newPoints[newPoints.length] = points[i];
+ // find point between this and next
+ newPoint = betweenPoint(points[i], points[(i+1)%points.length], opts.cornerRadius);
+ newPoint.type = 'arcEnd';
+ newPoints[newPoints.length] = newPoint;
+ }
+ else {
+ newPoints[newPoints.length] = points[i];
+ }
+ }
+ // overwrite points with new version
+ points = newPoints;
+
+ }
+
+ var ctx = canvas.getContext("2d");
+ drawIt.apply(ctx, [points]);
+ ctx.fillStyle = opts.fill;
+ if (opts.shadow) {
+ ctx.shadowOffsetX = 2;
+ ctx.shadowOffsetY = 2;
+ ctx.shadowBlur = 5;
+ ctx.shadowColor = opts.shadowColor;
+ }
+ ctx.closePath();
+ ctx.fill();
+ if (opts.strokeWidth > 0) {
+ ctx.lineWidth = opts.strokeWidth;
+ ctx.strokeStyle = opts.strokeStyle;
+ ctx.beginPath();
+ drawIt.apply(ctx, [points]);
+ ctx.closePath();
+ ctx.stroke();
+ }
+
+ if (opts.animate) {
+ $box.css({opacity: 0.1});
+ }
+
+ $box.css({visibility: 'visible'});
+
+ if (opts.overlay) {
+ var overlay = $('<div class="bt-overlay"></div>').css({
+ position: 'absolute',
+ backgroundColor: 'blue',
+ top: top,
+ left: left,
+ width: width,
+ height: height,
+ opacity: '.2'
+ }).appendTo(offsetParent);
+ $(this).data('overlay', overlay);
+ }
+
+ var animParams = {opacity: 1};
+ if (opts.animate) {
+ switch (position) {
+ case 'top':
+ animParams.top = $box.btPosition().top + opts.distance;
+ break;
+ case 'left':
+ animParams.left = $box.btPosition().left + opts.distance;
+ break;
+ case 'bottom':
+ animParams.top = $box.btPosition().top - opts.distance;
+ break;
+ case 'right':
+ animParams.left = $box.btPosition().left - opts.distance;
+ break;
+ }
+ $box.animate(animParams, {duration: opts.speed, easing: opts.easing});
+ }
+
+ // trigger postShow function
+ opts.postShow.apply(this);
+
+
+ } // </ turnOn() >
+
+ var turnOff = function() {
+
+ // trigger preHide function
+ opts.preHide.apply(this);
+
+ var box = $(this).data('bt-box');
+ var overlay = $(this).data('bt-overlay');
+ if (typeof box == 'object') {
+ $(box).remove();
+ $(this).removeData('bt-box');
+ }
+ if (typeof overlay == 'object') {
+ $(overlay).remove();
+ $(this).removeData('bt-overlay');
+ }
+
+ // trigger postHide function
+ opts.postHide.apply(this);
+
+ } // </ turnOff() >
+
+ var refresh = function() {
+ turnOff.apply(this);
+ turnOn.apply(this);
+ }
+
+ /**
+ * This is sort of the "starting spot" for the this.each()
+ * These are sort of the init functions to handle the call
+ */
+
+ if (opts.killTitle) {
+ $(this).find('[title]').andSelf().each(function() {
+ $(this).attr('bt-xTitle', $(this).attr('title')).removeAttr('title');
+ });
+ }
+ if (typeof opts.trigger == 'string') {
+ opts.trigger = [opts.trigger];
+ }
+ if (opts.trigger[0] == 'hover') {
+ $(this).hover(
+ function() {
+ turnOn.apply(this);
+ },
+ function() {
+ turnOff.apply(this);
+ }
+ );
+ }
+ else if (opts.trigger[0] == 'now') {
+ var box = $(this).data('bt-box');
+ if (typeof box == 'object') {
+ turnOff.apply(this);
+ }
+ else {
+ turnOn.apply(this);
+ }
+ }
+ else if (opts.trigger.length > 1 && opts.trigger[0] != opts.trigger[1]) {
+ $(this)
+ .bind(opts.trigger[0], function() {
+ turnOn.apply(this);
+ })
+ .bind(opts.trigger[1], function() {
+ turnOff.apply(this);
+ });
+ }
+ else {
+ // toggle using the same event
+ $(this).bind(opts.trigger[0], function() {
+ if (typeof this.triggerToggle == 'undefined') {
+ this.triggerToggle = false;
+ }
+ this.triggerToggle = !this.triggerToggle;
+ if (this.triggerToggle) {
+ turnOn.apply(this);
+ }
+ else {
+ turnOff.apply(this);
+ }
+ });
+ }
+ }); // </ this.each() >
+
+
+ function drawIt(points) {
+ this.moveTo(points[0].x, points[0].y);
+ for (i=1;i<points.length;i++) {
+ if (points[i-1].type == 'arcStart') {
+ // if we're creating a rounded corner
+ //ctx.arc(round5(points[i].x), round5(points[i].y), points[i].startAngle, points[i].endAngle, opts.cornerRadius, false);
+ this.quadraticCurveTo(round5(points[i].x), round5(points[i].y), round5(points[(i+1)%points.length].x), round5(points[(i+1)%points.length].y));
+ i++;
+ //ctx.moveTo(round5(points[i].x), round5(points[i].y));
+ }
+ else {
+ this.lineTo(round5(points[i].x), round5(points[i].y));
+ }
+ }
+ }
+
+ /**
+ * Round to the nearest .5 pixel to avoid antialiasing
+ * http://developer.mozilla.org/en/Canvas_tutorial/Applying_styles_and_colors
+ */
+ function round5(num) {
+ return Math.round(num - .5) + .5;
+ }
+
+ /**
+ * Ensure that a number is a number... or zero
+ */
+ function numb(num) {
+ return parseInt(num) || 0;
+ }
+
+ /**
+ * Given two points, find a point which is dist pixels from point1 on a line to point2
+ */
+ function betweenPoint(point1, point2, dist) {
+ // figure out if we're horizontal or vertical
+ var y, x;
+ if (point1.x == point2.x) {
+ // vertical
+ y = point1.y < point2.y ? point1.y + dist : point1.y - dist;
+ return {x: point1.x, y: y};
+ }
+ else if (point1.y == point2.y) {
+ // horizontal
+ x = point1.x < point2.x ? point1.x + dist : point1.x - dist;
+ return {x:x, y: point1.y};
+ }
+ }
+
+ function centerPoint(arcStart, corner, arcEnd) {
+ var x = corner.x == arcStart.x ? arcEnd.x : arcStart.x;
+ var y = corner.y == arcStart.y ? arcEnd.y : arcStart.y;
+ var startAngle, endAngle;
+ if (arcStart.x < arcEnd.x) {
+ if (arcStart.y > arcEnd.y) {
+ // arc is on upper left
+ startAngle = (Math.PI/180)*180;
+ endAngle = (Math.PI/180)*90;
+ }
+ else {
+ // arc is on upper right
+ startAngle = (Math.PI/180)*90;
+ endAngle = 0;
+ }
+ }
+ else {
+ if (arcStart.y > arcEnd.y) {
+ // arc is on lower left
+ startAngle = (Math.PI/180)*270;
+ endAngle = (Math.PI/180)*180;
+ }
+ else {
+ // arc is on lower right
+ startAngle = 0;
+ endAngle = (Math.PI/180)*270;
+ }
+ }
+ return {x: x, y: y, type: 'center', startAngle: startAngle, endAngle: endAngle};
+ }
+
+ /**
+ * Find the intersection point of two lines, each defined by two points
+ * arguments are x1, y1 and x2, y2 for r1 (line 1) and r2 (line 2)
+ * It's like an algebra party!!!
+ */
+ function findIntersect(r1x1, r1y1, r1x2, r1y2, r2x1, r2y1, r2x2, r2y2) {
+
+ if (r2x1 == r2x2) {
+ return findIntersectY(r1x1, r1y1, r1x2, r1y2, r2x1);
+ }
+ if (r2y1 == r2y2) {
+ return findIntersectX(r1x1, r1y1, r1x2, r1y2, r2y1);
+ }
+
+ // m = (y1 - y2) / (x1 - x2) // <-- how to find the slope
+ // y = mx + b // the 'classic' linear equation
+ // b = y - mx // how to find b (the y-intersect)
+ // x = (y - b)/m // how to find x
+ var r1m = (r1y1 - r1y2) / (r1x1 - r1x2);
+ var r1b = r1y1 - (r1m * r1x1);
+ var r2m = (r2y1 - r2y2) / (r2x1 - r2x2);
+ var r2b = r2y1 - (r2m * r2x1);
+
+ var x = (r2b - r1b) / (r1m - r2m);
+ var y = r1m * x + r1b;
+
+ return {x: x, y: y};
+ }
+
+ /**
+ * Find the y intersection point of a line and given x vertical
+ */
+ function findIntersectY(r1x1, r1y1, r1x2, r1y2, x) {
+ if (r1y1 == r1y2) {
+ return {x: x, y: r1y1};
+ }
+ var r1m = (r1y1 - r1y2) / (r1x1 - r1x2);
+ var r1b = r1y1 - (r1m * r1x1);
+
+ var y = r1m * x + r1b;
+
+ return {x: x, y: y};
+ }
+
+ /**
+ * Find the x intersection point of a line and given y horizontal
+ */
+ function findIntersectX(r1x1, r1y1, r1x2, r1y2, y) {
+ if (r1x1 == r1x2) {
+ return {x: r1x1, y: y};
+ }
+ var r1m = (r1y1 - r1y2) / (r1x1 - r1x2);
+ var r1b = r1y1 - (r1m * r1x1);
+
+ // y = mx + b // your old friend, linear equation
+ // x = (y - b)/m // linear equation solved for x
+ var x = (y - r1b) / r1m;
+
+ return {x: x, y: y};
+
+ }
+
+}; // </ jQuery.fn.bt() >
+
+/**
+ * jQuery's compat.js (used in Drupal's jQuery upgrade module, overrides the $().position() function
+ * this is a copy of that function to allow the plugin to work when compat.js is present
+ * once compat.js is fixed to not override existing functions, this function can be removed
+ * and .btPosion() can be replaced with .position() above...
+ */
+jQuery.fn.btPosition = function() {
+
+ function num(elem, prop) {
+ return elem[0] && parseInt( jQuery.curCSS(elem[0], prop, true), 10 ) || 0;
+ }
+
+ var left = 0, top = 0, results;
+
+ if ( this[0] ) {
+ // Get *real* offsetParent
+ var offsetParent = this.offsetParent(),
+
+ // Get correct offsets
+ offset = this.offset(),
+ parentOffset = /^body|html$/i.test(offsetParent[0].tagName) ? { top: 0, left: 0 } : offsetParent.offset();
+
+ // Subtract element margins
+ // note: when an element has margin: auto the offsetLeft and marginLeft
+ // are the same in Safari causing offset.left to incorrectly be 0
+ offset.top -= num( this, 'marginTop' );
+ offset.left -= num( this, 'marginLeft' );
+
+ // Add offsetParent borders
+ parentOffset.top += num( offsetParent, 'borderTopWidth' );
+ parentOffset.left += num( offsetParent, 'borderLeftWidth' );
+
+ // Subtract the two offsets
+ results = {
+ top: offset.top - parentOffset.top,
+ left: offset.left - parentOffset.left
+ };
+ }
+
+ return results;
+}; // </ jQuery.fn.btPosition() >
+
+
+/**
+ * Defaults for the beauty tips
+ *
+ * Note this is a variable definition and not a function. So defaults can be
+ * written for an entire page by simply redefining attributes like so:
+ *
+ * jQuery.fn.bt.defaults.width = 400;
+ *
+ * This would make all Beauty Tips boxes 400px wide.
+ *
+ * Each of these options may also be overridden during
+ *
+ * Can be overriden globally or at time of call.
+ *
+ */
+jQuery.fn.bt.defaults = {
+ trigger: 'hover', // trigger to show/hide tip
+ // use [on, off] to define separate on/off triggers
+ // also use space character to allow multiple events to trigger
+ // examples:
+ // ['focus', 'blur'] // focus displays, blur hides
+ // 'dblclick' // dblclick toggles on/off
+ // ['focus mouseover', 'blur mouseout']
+ // 'now' // shows/hides tip without event
+
+ width: 200, // width (in px) of tooltip box
+ // when combined with cssStyles: {width: 'auto'}, this becomes a max-width for the text
+ padding: 10, // padding for content (get more fine grained with cssStyles)
+ spikeGirth: 10, // width of spike
+ spikeLength: 15, // length of spike
+ overlap: 0, // spike overlap (px) onto target
+ overlay: false, // display overlay on target (use CSS to style) -- BUGGY!
+ killTitle: true, // kill title tag to avoid double tooltips
+
+ textzIndex: 9999, // z-index for the text
+ boxzIndex: 9990, // z-index for the "talk" box (should always be less than textzIndex)
+ positions: ['most'], // preference of positions for tip (will use first with available space)
+ // possible values 'top', 'bottom', 'left', 'right' as an array in order of
+ // preference. Last value will be used if others don't have enough space.
+
+ // or use 'most' to use the area with the most space
+ fill: "rgb(255, 255, 102)", // fill color for the tooltip box
+ windowMargin: 10, // space (px) to leave between text box and browser edge
+
+ strokeWidth: 1, // width of stroke around box, **set to 0 for no stroke**
+ strokeStyle: "#000", // color/alpha of stroke
+
+ cornerRadius: 5, // radius of corners (px), set to 0 for square corners
+
+ shadow: false, // use drop shadow? (only displays in Safari and FF 3.1)
+ shadowOffsetX: 2, // shadow offset x (px)
+ shadowOffsetY: 2, // shadow offset y (px)
+ shadowBlur: 3, // shadow blur (px)
+ shadowColor: "#000", // shadow color/alpha
+
+ animate: false, // animate show/hide of box - EXPERIMENTAL (buggy in IE)
+ distance: 15, // distance of animation movement (px)
+ easing: 'swing', // animation easing
+ speed: 200, // speed (ms) of animation
+
+ cssClass: '', // CSS class to add to the box wrapper div
+ cssStyles: {}, // styles to add the text box
+ // example: {fontFamily: 'Georgia, Times, serif', fontWeight: 'bold'}
+
+ titleSelector: "attr('title')", // if there is no content argument, use this selector to retrieve the title
+
+ preShow: function(){return;}, // function to run before popup is built and displayed
+ postShow: function(){return;}, // function to run after popup is built and displayed
+ preHide: function(){return;}, // function to run before popup is removed
+ postHide: function(){return;} // function to run after popup is removed
+
+}; // </ jQuery.bt.defaults >