Step 2 of moving to new seeding model.
Create Seeder class, which abstracts some seeding.
Move user to Seeder class, and make new OrganizationSeeder class.
If people like this, I'll finish the rest soon.
Patch by: Dan Bentley
var current_allocated_slots = 0;
var current_slots = {};
var tooltip = [
"<div class='tooltip'>",
"<div class='tooltip-body'>",
"<img src='/soc/content/images/purrInfo.png' alt='' />",
"<h3>Slots</h3>",
"<p id='p_assigned_slots'></p>",
"<p id='p_remaining_slots'></p>",
"<p id='p_total_slots'></p></div>",
"<div class='tooltip-bottom'></div>",
"</div>",
].join('');
$.postJSON = function (post_url, to_json, callback) {
$.ajax({
url: post_url,
type: 'POST',
processData: true,
data: {result: JSON.stringify(to_json)},
contentType: 'application/json',
dataType: 'json',
success: callback,
});
};
function updateFromJSON(data) {
if (data) {
$(data.data).each(
function (intIndex,item) {
$("#id_spin_slot_count_"+item.link_id).val(item.slots);
current_slots[item.link_id] = {slots: item.slots, locked: item.locked, adjustment: item.adjustment};
$("#id_locked_slot_"+item.link_id).attr("checked",item.locked);
$("#id_spin_adjustment_count_"+item.link_id).val(item.adjustment);
}
);
updateOverlay();
}
}
function retrieveJSON() {
$.getJSON(RETURN_URL+"?_="+(new Date().getTime()), function(data) {
if (data) {
updateFromJSON(data);
}
}
);
}
function reCalculate() {
url = RETURN_URL+"?_="+(new Date().getTime())
$.postJSON(url, current_slots, updateFromJSON);
}
function submit() {
url = RETURN_URL+"?submit=1&_="+(new Date().getTime())
$.postJSON(url, current_slots, updateFromJSON);
}
function load() {
url = RETURN_URL+"?load=1&_="+(new Date().getTime())
$.postJSON(url, current_slots, updateFromJSON);
}
function updateOverlay() {
updateCurrentSlots();
var remaining_slots = MAX_AVAILABLE_SLOTS - current_allocated_slots;
$("#p_assigned_slots").html("<strong>Assigned slots:</strong> "+current_allocated_slots);
$("#p_remaining_slots").html("<strong>Remaining slots:</strong> "+remaining_slots);
}
function updateCurrentSlots() {
current_allocated_slots = 0;
for (var org_id in current_slots) {
current_allocated_slots = current_allocated_slots+new Number(current_slots[org_id].slots);
}
}
function lockSlots (checkbox) {
var locked = $(checkbox).attr("checked");
var re = /^id_locked_slot_(\w*)/;
var org_link_id = checkbox.id.match(re)[1];
current_slots[org_link_id].locked = locked;
}
function assignSlots (counter) {
var re = /^id_spin_slot_count_(\w*)/;
var org_link_id = counter.id.match(re)[1];
current_slots[org_link_id].slots = $(counter).val();
updateCurrentSlots();
updateOverlay();
}
function assignAdjustment (counter) {
var re = /^id_spin_adjustment_count_(\w*)/;
var org_link_id = counter.id.match(re)[1];
current_slots[org_link_id].adjustment = $(counter).val();
}